In addition to pressing F for fullscreen, on reasonably recent versions you can scale your ONScripter-EN games to virtually any size, including but not limited to 1080p. Please also see List of Known ons.cfg Options. The original NScripter had a menu bar which let you adjust all the settings it was never implemented in ONScripter for compatibility's sake, so you use keybinds to access the same functions. If you are scripting your own novel and must use a proportional font, see PONScripter or ONSlaught. Since the engine displays text only with fixed width, and some games like Umineko and Tsukihime use Japanese or custom glyphs in their English translations, Sazanami Gothic is the standard-use font for most releases. ONScripter-EN will not start without a default.ttf font file in the game folder.
Note: It is imperative that you update to the latest version of ONScripter-EN before attempting to run a game, especially on a recent operating system. As such, I have provided the Download Mirrors section for the last stable builds and source code, and the (O)NScripter Command Reference for any and all development needs. It was abandoned in 2011 and Mion's site went offline in late 2018, resulting in many resources becoming hard to find. ONScripter-EN was originally forked by Insani, passed on to Haeleth, and ended in the hands of Uncle Mion of Sonozaki Futago-tachi. Although the original ONScripter is still maintained, it lacks fully functional English support, DirectSound support on Windows, PNG alpha mask detection, window scaling, and many implementations of effect DLLs - all of which were added to ONScripter-EN long ago. And so, we have ONScripter-EN: a fork designed to handle English scripts containing 1-byte characters in a better way. It allows many popular novel games to run on a plethora of platforms such as Linux, BSD, Mac, OS/2, and a number of game consoles most importantly, it can be easily modified by the community.
ONScripter is a Free & Open Source implementation of the NScripter novel game engine, based on SDL and licensed under the GNU General Public License v2. And because it may well be that small limited visual novels - written by small limited hands and running on small limited systems - are the last and best virtual reality that we have. C++ devs can make $200 updating ONScripter-EN! FIND OUT HOW Welcome to chaoskaiser72's ONScripter Corner!